Tag Archives: media molecule

Sackpersonhood: Constructing a Rhetoric of Player Identification

Reposted from PopMatters Moving Pixels.

LittleBigPlanet 2 might have unintentionally oriented itself toward a more elite playerbase than it realized, but you can’t mistake the good pedagogical intentions of its developers. These games are meant as Western child-rearing in a nutshell, deliberately multicultural and gender-inclusive, actively encouraging self-discovery and mutable identification.

There’s just the little problem of its execution. Or rather, how it sets up and fails to deliver where it counts.

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LittleBigPlanet 2 is Democratized Play for Rich People’s Kids

Reposted from Popmatters Multimedia Reviews.

At this point there is very little effusive praise I could throw LittleBigPlanet 2‘s way that would be new, so let’s attempt to do without it. If you are at all familiar with the franchise it should come as no surprise that UK devs Media Molecule’s latest work is a polished, A-lister piece of work that earns top marks in all the areas that it should: it has great visuals, the music is memorable, it’s accessible across age groups and demographics, it’s creative, it’s different, and it’s fun.

It’s also a rather halfbaked experience if you’re poor.

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